xR Creators’ Lab: Europe’s exclusive training- and development lab for Virtual Reality, Augmented Reality and 360° Film!
Immersive technologies are developing and improving at a breath-taking tempo, but at the same time there is a challenge to create quality content for the new medium. We learned a bit over the last few years, but we are still in a state of exploration and discovery when it comes to sensorial and spatial narratives or CinematicVR. Not to mention Augmented Reality that just has been landed a few months ago with the release of new devices.
In 2017 we organized the first European VR Creators’ Lab and hosted 50 participants, partners and mentors from 22 nations. The creative sandbox turned into vibrant networking space, where like-minded creatives exchanged knowledge, teamed up for rapid prototyping sessions and became family and – coworkers and coproducers.
In 2018 we opened up the lab not only for Virtual Reality and 360° Film, but also for Augmented Reality and all technologies in between. We focused on narratives and storytelling, on content creation and the creative challenges of immersive worlds.
The xR Creators’ Lab was addressed to all writers, VR/AR developers, game designers, programmers, 360° filmmakers, techies, creative producers, media enthusiasts, artists and all with a solid professional background and a huge amount of curiosity and open-mindedness.
Get more information about European Creators' Lab 2019 HERE!
The 5-day training was filled with intense expert sessions, mentored pressure cooking development, guided rapid prototyping and hands-on inspirational workshops. It was a safe haven to learn, explore, experiment and work together – in a completely non-competitive, multidisciplinary, creative, sparkling and enjoyable environment.
We are proud to have worked with some of the best creators and artists as mentors: Christoph Anthes, University of Applied Sciences Upper Austria, Rolf Illenberger, Viond, Philipp Heiler, Brainboost, Kevin Tsukii, Emblematic Group, Mads Damsbo, Makropol, Traugott Emrich, Sönke Kirchhof, INVR. Space, Andreas Oestreich, ARRI, Fabrizio Palmas, Straightlabs, Paul Raphaël, Felix & Paul Studios, Michel Reilhac, Biennale Venice VR, Martin Rieger, VRTonung, Johannes Steurer, ARRI, Tamiko Thiel, Media Artist, Sara Lisa Vogl, xR Base and Benjamin de Wit, VR Days Europe.
Seven prototypes were developed in the teams within a very short period of time - whether, as in the previous year, projects will actually be realized in European teams? Our cooperation partner VR Days Amsterdam invites two teams to continue working on their ideas during the festival!
The xR Creators’ Lab was helmed by Astrid Kahmke, Bavarian Film Center.
Bavarian Academy of Fine Arts